Hardcore XR Development Quiz
A tenacious test probing deep knowledge of VR and AR programming techniques.
Quiz Questions
Answer all questions below and test your knowledge.
- 1
Which algorithm is most commonly used to reduce distortion in spherical video for head‑mounted displays?
- 2
Which AR framework introduced the concept of "Anchors" that persist across sessions on iOS?
- 3
In Unity XR, which setting determines the maximum number of triangles submitted per frame to maintain 90 Hz on a typical standalone headset?
- 4
Which shading language extension enables single‑pass stereo rendering in OpenGL ES for mobile VR?
- 5
Which protocol is recommended for low‑latency state synchronization in multi‑user AR experiences?
- 6
What is the primary advantage of using hand‑tracking over controller input in mixed reality applications?
- 7
When deploying an XR app with Unity's Addressable Asset System, which build profile should be selected to ensure assets are streamed from a remote CDN?
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